Jeroen Janssens - R and Raylib: All Fun and Games‽
R and Raylib: All Fun and Games‽ by Jeroen Janssens Visit https://rstats.ai/nyr/ to learn more. Abstract: Video games in R? You bet! Raylib is a C/C++ library for working with 2D & 3D OpenGL graphics, sounds & music, keyboard & mouse interactivity, and even gamepads & VR headsets. I have been working on a new R package called raylibr, which, as the name suggests, allows you to use all of Raylib’s functionality directly from R. I’m not expecting any Triple-A games, but I do believe that having such functionality is useful, especially for research, education, and simply having fun. In this talk I’ll demonstrate raylibr, discuss my design decisions, recall my struggles with Rcpp, and think out loud about the potential of raylibr. Bio: Jeroen Janssens, PhD, is a data science consultant and certified instructor. His expertise lies in visualizing data, implementing machine learning models, and building solutions using Python, R, JavaScript, and Bash. He’s passionate about helping and teaching others to do such things. Since 2013, Jeroen runs Data Science Workshops, a training and coaching firm that organizes open enrollment workshops, in-company courses, inspiration sessions, hackathons, and meetups. Clients include Amazon, eHealth Africa, Schiphol Airport, The New York Times, and T-Mobile. Previously, he was an assistant professor at Jheronimus Academy of Data Science and a data scientist at Elsevier in Amsterdam and various startups in New York City. He is the author of Data Science at the Command Line (O’Reilly Media, 2021). Jeroen holds a PhD in machine learning from Tilburg University and an MSc in artificial intelligence from Maastricht University. He lives with his wife and two kids in Rotterdam, the Netherlands. Twitter: https://twitter.com/jeroenhjanssens Presented at the 2022 New York R Conference (June 9, 2022)