Building multiplayer game using streams - Michal Plachta
This presentation was recorded at Voxxed Days Belgrade 2016 - https://belgrade.voxxeddays.com/ In this talk you will learn how stream-based programming can be used to implement web frontend and multiplayer backend of the classic game. I will show you how to implement both frontend and multiplayer backend components in different languages and libraries but using very similar concepts and API.
September 28, 2016