RustConf 2020 - My First Rust Project: Creating a Roguelike with Amethyst by Micah Tigley
My First Rust Project: Creating a Roguelike with Amethyst by Micah Tigley One of the biggest challenges to learning Rust is finding a project to continuously practice that newfound knowledge on. As someone with a background in front-end web development, the world of Rust was new and exciting to someone with limited systems programming experience. There were a number of open-source projects to choose from and so many areas to explore, it was a bit intimidating. I finally settled on Rust's game development community. This talk looks at my journey diving into game development with Rust by building my first roguelike game with the Amethyst game engine.
August 20, 2020