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Madlaina Kalunder - Building a raytracing engine with JavaScript

In this talk we will build a 3D ray tracer with Javascript. We learn about the basics of real time 3D graphics and what we need in order to produce realistic looking 3D graphics in the browser. It’s fun to learn about 3D and graphics, plus seeing how a seemingly complex concept such as ray tracing can be broken down to simpler concepts is inspiring. I enjoyed the artistic aspect of using maths to make 3D objects appear in a browser - and demystifying it in the process of learning. I hope to show and inspire the audience to experiment.

February 21, 2018