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GopherCon 2017: Waldemar Quevedo - Writing Networking Clients in Go

The NATS Go client is the canonical implementation of a client for the NATS Messaging System, and from the beginning it was designed for high performance. In this talk, we will cover its APIs and dissect how the client internal engine works to get the most out of Go to achieve maximum throughput.

July 13, 2017